peter schiff was right
November 18th, 2008
via Crikey!
carl craig at Cité de la Musique
October 29th, 2008
hello holler sydney
October 20th, 2008

iphone NDA gone, finally
October 1st, 2008
If you're an iPhone developer or developing things that rely on publishing (or even talking about) details covered by the NDA, then today is a good day. Almost a better day than when the SDK was released in the first place!
I can feel my enthusiasm returning.
new adventures
September 27th, 2008
Yesterday was my final day at Poke and right up until about 3pm, part of me didn't believe I was going. After 3pm, I slowly came around to realising that a great chapter in my work life was drawing to a close. I've been working at Poke for close to 4 years and I've done my best work there and I'll miss the Pokers a lot.
Next week, I fly back to Sydney to start a new chapter. I'll be starting a new life and in a few weeks I will start working at Holler Sydney with a new crew and it will be fantastic.
Change is the only constant.
Twelve canoes
September 8th, 2008
From the makers of the movie Ten Canoes comes more stories from the Yolngu people of Ramingining in Arnhem Land.
Twelve Canoes is really well made. It would be great if more of these stories were told in this way.
cappuccino
September 4th, 2008
I've been looking forward to this for a while.
great enviro game
August 29th, 2008
An environmental flash game where the idea is that you have $150k startup funding and 50 turns to manage a river catchment so that after 50 years you have a healthy economy and a healthy environment.
I'm not sure if this has been developed internally at ABC New Media (they do excellent work so it may well have been). It's been superbly produced and is being well promoted on the Radio National programme Bush Telegraph and consequently it's getting some great support and real use.
It's fantastic to see a relatively niche education idea being supported across media.
a bigger idea
August 14th, 2008
Big Spaceship's co-founder/CEO Michael Lebowitz on Digital...
Apologies for it being a bit quiet around here lately. I've been preparing for an international move and I haven't felt 'immersed' enough to post anything original. I want to try and not just re-post links I find... (OK, ignore this post...)
PS. Oh yeah, in case you didn't know, I'm moving to Sydney in a few weeks.
a list apart survey
July 30th, 2008
iain's floating head video...
July 25th, 2008
... is compelling viewing.
My Head Floating from iaintait on Vimeo.
More from the floating head can be found at Crackunit.
silverback user testing
July 24th, 2008
Haven't downloaded it yet but there's a huge gap in the market for something like this.
Unobtrusive user testing for Mac.
feist on sesame street
July 16th, 2008
makes you feel good
schizophrenic link dump
July 15th, 2008
Apologies for the lack of considered analysis or narrative around here. I'm in a bit of a schizophrenic mood at the moment.
Come along for the ride!
- Casual game design blog - All about designing casual "wide, not deep" experiences.
- 10 ways to make a bad casual game
- Physical Computing on Vimeo - Great collection of inspiring videos. (see below)
- OpenFrameworks is updated - C++ library for creating interactivity on the screen an in the real world.
- The Politics of the English Language - Classic Orwell essay
Mixist @ HCI Korea from seulki kang on Vimeo.
Reconstructing Apple I BASIC from a Cassette Tape
July 15th, 2008
great idea again from penguin
July 9th, 2008

What will you do? Remember: you can draw, paint, scribble or scratch to make your mark on My Penguin. Frame it, read it, give it as a gift or hide it away on a shelf at home.
Feels great for the brand. It's tangible and good. See here
Courtesy: RubbishCorp
Agile + UX: six strategies for more agile user experience
July 7th, 2008

Six ways to be more agile and better integrate user experience and information architecture into agile development teams.
Read here
This book - Mental Models - again by Adaptive Path, looks great as well.
There is no single methodology for creating the perfect product—but you can increase your odds. One of the best ways is to understand users' reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co-founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.
paper prototyping
July 4th, 2008
little bits
July 3rd, 2008
LittleBits of electronics for quick prototyping fun. All held together with magnets! Magnets are the wave of the future... Watch the video!

Cheers Andy
sketching in code
July 3rd, 2008
The Magic of Prototyping. There's nothing really new here - anyone that's tried to use wireframes to communicate application functionality knows where they come up short. It's still worth reading though.
I've done a fair bit of this but prototyping in code still seems to be too close to the edit for effective exploration of interaction ideas most of the time. Sitting down and drawing feels more natural to me and after seeing the way artists are responsible for presenting storyboards to directors at Pixar, I've been inspired to improve my drawing skills so I can get better at exploring and communicating complex interactions in a more physical way - you know, with sticky notes etc. Then after you have some ideas that need more exploration, then sketch them in code. That feels more 'right' to me, for now.
I think there is a place for some software to make interaction prototyping a more natural, organic experience. Using a gesture interface or a Wacom tablet perhaps? You just know it's coming don't you...
show us a better way
July 2nd, 2008
This is a great idea from the UK government.
The UK Government wants to hear your ideas for new products that could improve the way public information is communicated.
... We're confident that you'll have more and better ideas than we ever will.
Yep, probably.
Go there now
They provide a list of data sources too
it's all over!
July 1st, 2008
cornerstone GUI subversion client
July 1st, 2008
Looks great.

If you're just getting in to version control, this will help a lot and if you're a pro, it'll help too. A 14 day free trial is available - Check it out (see what I did there?)
designing for happiness
June 30th, 2008
Is something we should all do... Find out how.
maximum balloon boost site!
June 27th, 2008
Hey balloon racers!!! Leave me a comment with your balloon name and I will give you maximum boost!
Follow these tips to give yourself a better chance of winning big!
emergent social behaviour
June 27th, 2008
AKA drunken crowd shenanigans.
What happens when a crowd of beered up cricket fans get a bit bored with the cricket? Well, mexican waves are the norm, but how about plastic beer mug stacking?

This 2 metre tall tower of empty beer mugs was passed around the stadium for a while and kept on growing as it went. The stewards finally stopped it but it could have gone for a lot longer. The crowd was loving it!
It was a viral beer mug tower.
minimalism
June 26th, 2008
balloons are go!
June 24th, 2008
If you're here already, you can probably see them flying across the screen now anyway...
Balloon racers, leave me a comment and say hello when your balloon crosses this site! Good luck!
subject to change
June 20th, 2008

Those clever peeps at Adaptive Path have created an awesome book called Subject to Change. It's my bible.
If you're interested in making digital products and services and doing it well, you should buy the book now. (no, this isn't an Amazon affiliate link)
wwdc update
June 11th, 2008
So, everything at WWDC (besides what is already in the public domain and the keynote) is locked up under NDA, so I can't describe anything i've seen, suffice to say that there's a lot of cool stuff going on. Tomorrow, Michael 'Wave' Johnson is doing a talk on how Pixar develops software for their production pipeline with small teams. I've seen him speak before and it should be a pretty interesting talk - he's been doing Cocoa since the year dot.
Ohh and for some uber geek news - you know all that fixed point stuff I was going on about a while back? Apparently I am mistaken. The iPhone CPU has hardware support for floating point math. No need for fixed point conversions.

This is my serious geek look. Nahh it's just very sunny in San Francisco and my puny Londonized eyes have forgotten what it looks like, hence the squint.

$25 for this sushi plate... quality.
wwdc 08
June 9th, 2008
Well, the keynote's finished and now it's time for business. A couple of interesting things came out of the keynote - besides the usual things.
- Alternative models for application distribution (besides the App Store). Enterprises can distribute to a closed community of iPhones and you can distribute to ad-hoc groups of up to 100 people.
- GPS included Now we can get serious about location based services.
- 70 or so new countries
- $199USD equivalent price for all currencies
- ActiveStink (Phil Shillers word, not mine) support


Yeah Digital Shed. Something from the future...
flash memory = adobe flash
June 6th, 2008
From CNN Money:
"Just how will Apple meet expectations? Using the patent application as a guide, Apple appears to be making room on the iPhone for flash memory, which means an end to Apple's standoff with Adobe (ADBE) that's kept iPhones from easily viewing a plethora of Internet videos."
Bwhahahaha
What's wrong with what we eat
June 5th, 2008
the world's first internet balloon race
June 3rd, 2008
spot the bull
May 27th, 2008
Wheeew, i've just finished my latest project... and today we (Poke) launch Orange Spot the Bull 2008. It's bigger and better than last year's GPS enabled game. This year we have a younger bill bull - Winston - and we're tracking him and his friend, Henry - with 3 live video cameras.
The aim of the game is to pick the square that Winston's going to be in at 3pm and if you pick the correct square, you go into the draw to win a pair of Glastonbury tickets. You can also invite up to 3 friends to play and increase your chances. The game runs every day for 30 days (i think).
D&AD don't get digital
May 21st, 2008
be good
May 15th, 2008
Great article about being good. Make stuff that people want, don't focus on money too much ==>> you will be successful.
Cheers for the link Andy.
wwdc sold out for the first time
May 14th, 2008
nice work dreamhost
May 13th, 2008
Dreamhost have a reputation for being a nice bunch of folks and I've just had a great experience that I thought I should post about.
I recently ended my hosting arrangement with them (because I wanted to set up my own hosting environment) but I still had my wife's blog hosted with them up until a week or so ago.
Last week I decided to bring her blog over to my slice and I diligently backed up everything before I switched off the Dreamhost hosting setup... except the Wordpress database! I was up shit creek and I felt like I was in no mans land for a while...
Anyway to cut a long story short, Dreamhost came to the rescue and happily provided a back up of the database for me when I really needed it, and I wasn't even a customer anymore. Thanks guys, I really appreciate it.





